With this improvement come enhanced catch-up packs as well as conversion kits, which convert your car to any class you wish, race, drag, drift, off-road or speedx. The upgrade system is no longer randomized, you have all the parts available to you adjusted to your car's current level. The hidden KM4SH kit has been added to the BRZ, as well as other hidden parts for other cars. as well as some other cars have received clear taillight options. Some of the cars have been equipped with improved custom taillights: RX7, NSX, R32, R34. (Add-on) Extended Stance Tuning allows you to customize the way your car looks by adjusting height, camber and track widths to new levels. More license plates along with license plate frames are now available to pick and choose. Set of hidden or unused items such as additional calipers and tirebombs are now available. This comes with unrestricted customization, where you can apply mismatching parts together. As a standard of all UNITE mods, you now have the ability to remove parts on cars such as, hoods, front and taillights, spoilers, wing mirrors and bumpers. Coming up as the third in the collection, Need for Speed Payback, gets the UNITE treatment at last. This mod is another addition to the UNITE family of mods for Need for Speed games. Able to mirror wraps for front, rear bumpers, windows, and top of the car Teleporting to events disabled in order to resolve map clutter Tylers R34 is back as the prologue car and the UNITE R34 is a separate car you can still buy in the race dealer Added Ravs Beetle to the offroad dealer and Tylers R34 and 240Z to the race dealer Added the HashTiger BRZ to the drift dealer Added Mac's Bel Air to the off road dealer Added Rachels 350Z, M3 GTR, and Unite R34 to the race dealer Cop tweaks to the AI, bust time, and busting speeds Updated Pirelli and Goodyear tirebombs to fit better Fixed the font scaling due to 4K wraps for inputted text for wraps 4K Wraps no longer an add-on and made a part of the main mod Tyler's Nissan Fairlady 240ZG should no longer be OP during the prologue races - should be a bit more of a challenge. Reverted event restrictions for game balancing Fixed game crashes due to roaming racers NOTE: Does not restore any of Gallo's voice lines regarding him His Focus RS will no longer be a stain in Fortune Valley Say goodbye to Jake Paul and hello once again to Black Mamba. Added and updated textures to go alongside it English patch for the main mod is now available Want that clean, classic look for the lowriders and hotrods? Install this to revert the whitewalls the way they were This disables added cars to the dealer, Rays wheels, and reverts the wrap resolution to vanilla If you prefer exploring and racing through Fortune Valley with friends and randoms, install this optional mod Fixed the custom taillights of the Mazda RX-7 (FD3S) Updated character cards with ones from Payback's pre-load Updated texture formats to help with memory budgets Any textures that were missing mipmaps are now fixed should ease up texture streaming Drift: Brake to drift is now a tuning slider option Drag: Small improvement to their handling Offroad: Stock cars will keep their stock drivetrain until a certain upgrade level, where they will be switched to AWD Tuner cars should feel nimble while SUVs and pickups should feel heavy Inertia has been reworked to make cars feel more distinct from one another. Aero configs have been rebalanced resulting in better high speed stability in more balanced cars Steering has been revamped for smoother handling and better use of car grip Grip loss is smoother and bugs related to it have been fixed to bring a much more enjoyable experience Updated cars that were missing stuff (particularly in the wheels, tires, and brakes department) Nfs unite payback payback unite unite handling overhaul unite heat nfs payback unite payback
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